1. The Veilguards Director's Inspiration and Approach:
- The director of The Veilguards, an upcoming RPG, was inspired by Final Fantasy XII's Gambit system, which allowed players to customize character behaviors and automate certain actions.
- The team aimed to create a deep and engaging RPG system that gives players a sense of control and customization over their characters, while still maintaining a level of challenge and strategic depth.
2. Skill Trees and Character Progression:
- The Veilguards features a robust skill tree system that allows players to specialize their characters in different playstyles, such as a frontline warrior, a stealthy rogue, or a powerful mage.
- The skill trees are designed to provide meaningful choices and tradeoffs, as players must carefully allocate their skill points to unlock powerful abilities and passive bonuses.
3. Balancing Automation and Player Agency:
- The game's RPG systems aim to strike a balance between automation and player agency, allowing players to customize their characters' behaviors and automate certain actions, while still maintaining the need for active decision-making and strategic planning.
- The director emphasizes the importance of providing players with a sense of control and the ability to fine-tune their characters' actions, while also ensuring that the game remains challenging and engaging.