• The article argues that while Hideo Kojima is a renowned game developer, it is Australia that should be making the next Mad Max games. The author believes that the Australian landscape and culture are a perfect fit for the post-apocalyptic world of Mad Max, and that local developers would be better equipped to capture the essence of the franchise.
• The article highlights the success of the 2015 Mad Max game, which was developed by the Australian studio Avalanche Studios. It suggests that this game demonstrated the potential for Australian developers to create engaging and authentic Mad Max experiences, drawing on the country's unique environment and aesthetic.
• The article also notes that the Australian game industry has a rich history of producing high-quality titles, with developers like Insomniac Games and Firemonkeys Studios leading the way. It argues that with the right resources and support, Australian studios could become the go-to choice for future Mad Max game adaptations, delivering experiences that truly capture the spirit of the franchise.