Baldur's Gate 3 totally realizes that early game spontaneity and inventiveness by embracing the principles of the immersive sim, a genre associated with many of the classics of PC gaming. These misreadings of social situations and subsequent overreactions are permanent, and as bummed as I am to be depriving Karlach of a drinking buddy, I'm eager to go back and give the early game another run with a different character—one that doesn't jump the gun so often. The drow I did wind up facing in a stand-up fight, but only after I snuck back to the worg pens and enlisted the druid Halsin, who basically mauled her to death in two turns