It doesn't take a great Xbox detective to see 'The Last Case of Benedict Fox' misses the mark

TL;DR

every time, with both the distance Benedict jumps and the duration for which he's in the air seemingly changing at random. What I do take issue with is a game deciding you have to reexplore every area any time you're lost because it doesn't give you any hint if you missed anything or if there's an area you may now be able to investigate. The Last Case of Benedict FoxGorgeous graphics and a fascinating world don't quite make up for the frustrating gameplay and terrible performance, but The Last Case of Benedict Fox could still become a good game with work

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