There’s an incoherence to the anger, though. The bigger and more expensive video game budgets get—a natural consequence of gaming’s own insatiable need for expansion (in graphical fidelity and world size)—the more those publishers chasing growth are going to squeeze us on things like retail prices, season passes, DRM and downloadable content. Or, in video games—an industry as defined by layoffs as it is record profits—both at the same time