reviewed Paranormasight for RPG Site and quite frankly, I had no idea what to expect. Ishiyama, what inspired you to create Paranormasight: The Seven Mysteries of Honjo? How did you arrive at the concept of making it a horror adventure title? Were there any significant challenges you faced early on when writing the script for it?Ishiyama (director & writer): I was aware that this project would be subject to many restrictions from the early stages of planning, so decided that in order to create a high-quality title it would be best for it to be an adventure game, given my experience with the genre. Before we end our time here with you, do you have a final message for the fans of the game?Ishiyama: We’re very happy to be able to bring this work to English-speaking territories, and that people found this obscure game and gave it such high praise! It was well worth all the hard work of localizing it! If you enjoyed it, please recommend Paranormasight to your friends and on social media! We believe the power of your support will enable us to expand in new ways!Kobayashi: Thank you for playing Paranormasight