Dredge is a sometimes spooky, sometimes chill adventure game about taming the seas, catching fish, and unravelling an eldritch mystery. "[To counter that] we employed some physics manipulation and also balanced things by asking questions like 'what is the maximum speed we ever want players to go?' That also affects the position of the islands in our world and how far apart points-of-interest needed to be, so it was really important to get that right. Bastiaens explains there wasn't really a time when the team had to crunch, and all of the features they deemed necessary were properly scoped out so they knew how long it would take to implement each one