Nintendo is just daring us to break The Legend of Zelda: Tears of the Kingdom. My general objective during the demo — and it’s a testament to the engrossing nature of Tears of the Kingdom’s experimentation that I’m only just now touching on what I was supposed to be doing — was to reach an island in the sky above me, by using several other islands as stepping stones. Suffice it to say, the method I found — which may or may not be the one you stumble upon — involved a catapult, a rickety airplane, and the realization that there was a far simpler solution in front of me the whole time