Star Wars Jedi: Survivor. These options include: Camera options for auto-targeting Button mash options Hold/Pull Toggles Navigation Assist (including audio ping) Star Wars Jedi: Survivor’s accessibility features will continue to be added to post-launch, including a high contrast mode and menu narration, with Morgan Baker, EA’s Program Lead for Accessibility explaining, “At Electronic Arts, we strive to reduce and eliminate unnecessary accessibility barriers so that everyone can enjoy our games. ’”Jedi:Survivor hosted one of the first in-house playtests at Electronic Arts solely dedicated to accessible design: “By embracing the disability community mantra, ‘Nothing About Us Without Us,’ accessibility champions from Respawn gathered direct community feedback to inform their accessibility design choices and options