finally got news on that new Zelda game everyone is so angsty about; did the presentation meet everyone’s expectations? All of us are incredibly excited to see what Nintendo has in store for this oddly familiar-looking adventure, and of course, to see what challenges it’ll bring Ryujinx. With these changes in place though, we aren’t expecting many more titles to perform wildly better/different in OpenGL, so if you previously tried a very slow game in Vulkan and had to switch backends, give it another go!Our bad! The issue above is still present on Radeon GPUs older than RDNA1 (RX 5000), but it should be resolved on anything beyond that supports variable subgroup sizes. Closing wordsPatreon, with technical expertise on GitHub and just by helping fellow users or just being active in our Discord