Final Fantasy XVI Combat Inspired by FFV Job System

TL;DR

Final Fantasy XVI Producer Naoki Yoshida and Directors Hiroshi Takai and Kazutoyo Maehiro talked with Japanese outlet Dengeki Online and, during the interview, the developers revealed more information about its gameplay. Yoshida commented that this system would truly shine in a second run while playing with a higher difficulty, and he teased the inclusion of an ultimate boss fight as side content. FFXVI to be an open world game, with the main story being responsible for guiding the pacing of the game

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