The hourglass philosophy behind Dishonored and Deathloop's genre-leading level design

TL;DR

Arkane Lyon, the creator of the Dishonored series and Deathloop, is a studio known for level design. Nightingale reels off a few questions as examples: "What is the player's main goal for this entire space? What has this all been leading to? What's the specific challenge of overcoming it? What does the player get after defeating the challenge?"It might be you facing off against one of the visionaries in Deathloop, for example, that final confrontation with them. Cool, huh?You're not signed in!Robert PurcheseSenior Staff WriterBertie is a long-time writer and now podcaster for Eurogamer

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