Ryujinx (Switch) Progress Report January 2023

TL;DR

Compared to 2022 with Legends Arceus, January was far less hectic. While this doesn’t allow every ARM device a full hypervisor-style native execution of code, similar to that seen on our macos1 build, lots of instructions are mapped almost 1:1 and should have minimal overhead compared to a similar x86 CPU executing them. NET! Outside of direct contribution, testing games and reporting bugs goes a long way in letting the team know what works, what doesn’t, and what should be on the priority list

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