System Shock remake demo fuses modern design to a retro FPS/RPG package

TL;DR

PC demo for the System Shock remake this week, least of all me. Were the somewhat granular textures a design choice to evoke the original? Consideration for gamers who may not have a top-of-the-line GPU? The nature of working outside AAA development? Some or all of these?they already offer). That's the mark I'll want to see this game hit

Like summarized versions? Support us on Patreon!