How Restrictive Contracts Stifle and Control Creativity in the Video Game Industry

TL;DR

but are in the midst of being challenged nationally by the FTC, are designed to handcuff employees from working for competitors and sharing trade secrets. A proposed change to largely eliminate noncompetes by FTC chair Lina Kahn, focused on companies limiting workers from working elsewhere in the same market or within certain geographic regions, wouldn’t solve Woytowitz’s problem, though that’s an issue in games, too.  The Conduit) in the 90s, and described a policy where employees couldn’t work anywhere else within 50 miles, aka any job within the region

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