Hi-Fi RUSH Interview: Tango Gameworks Director on the Studio's New, Not-Horror Game

TL;DR

IGN: My entire timeline's talking about Hi-Fi RUSH. But I felt we were going for a very certain direction, and like I said, it was a weird personal project for me, so I wanted to pick music that I grew up listening to or reminded me of an era where I really just had fun playing games or things that stuck with me. They're like, "Did you see that game that they're making there?" There's this weird sort of viral positivity to just playing this game and Game Pass just felt like an excellent opportunity to let something that maybe the onboarding is a little bit tricky or maybe people can be skeptical about, lose that skepticism immediately by just playing it

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