A Space for the Unbound - Review Thread

TL;DR

An indie game set in Indonesia that deals with depression and anxiety, where the protagonist can dive into the consciousness of others, the description alone for A Space for the Unbound is immediately intriguing.Seven years of passionate work, I’d assume, because the game shines in almost every area.The Makoto Shinkai influenced visuals, while sometimes a little simple in the cutscenes, are always charming and suffused with realism; buildings have discoloured tiles, tree branches cast shadows over the pavement, and paint gives way to expose the bricks underneath on an arcade wall.There is one particular scene that references a famous gaming moment in a hilarious way, certainly one of the funniest moments I’ve ever come across in a game, and there is even a nifty little tribute to The Karate Kid (a film that also dealt with bullying).I’ve unfortunately never been to Indonesia, nor am I Indonesian myself, but there were a few things that even I recognised from my own South Asian background: this has to be the first time I have seen the word ‘masjid’ (a mosque) appear in a game, for example, a term that I heard a lot when I was a child and around my family members."

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