Fire Emblem Engage Review Thread

TL;DR

In the absence of strong character work and life-sim elements, Fire Emblem Engage shifts focus almost entirely to the current or next battle, and given that combat here is solid but often feels repetitive, it can be a struggle to remain engaged.Over the span of 50 or so hours you can expect all manner of explosive reveals, back-stabbing betrayals and serendipitous switching of sides, but none of it hits particularly hard owing to how thinly spread Fire Emblem Engage is in almost all of its narrative elements.The kingdoms are a good example; there are five of them, but you learn almost nothing about them other than one or two surface-level characteristics.Mostly they’re just brief, almost throwaway exchanges that feel either inconsequential or downright disappointing if you’ve invested huge amounts of time or gifted bulk resources to hit max-level support with a character.They also grant a powerful weapon unique to that Emblem, like giving your lance-wielding cavalry a bow, or a spell tome, allowing you to ignore one of the core limitations of class design and really mix things up."

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