Finji CEO: Subscriptions are simultaneously "awesome and terrifying"

TL;DR

Finji CEO: Subscriptions are simultaneously "awesome and terrifying" Bekah Saltsman shares her concerns and hopes around how subscription services could impact indie sustainability The industry goes in cycles for indies, Finji CEO Bekah Saltsman tells us in a discussion at last October's Megamigs conference.At that point, you're almost deciding who's going to be on the service and who's going to be allowed to keep making games based on value or artistic creative direction or something, rather than the monetary value of that project."Saltsman says most of the people making the decisions about which games to pick up for these subscription services are "just game fans" and look for more than the bottom line contribution, but worries that may be a temporary situation."If game designs constrict too much and you only appeal to the majority, you're missing out on so much in our art form" While Finji has about as much experience as any indie with games in subscription services, Saltsman says there's no widely applicable rule of thumb yet for what works and what doesn't, or what a developer should charge for putting a game into any given service.Saltsman says her biggest hope is just that the size of the buyouts subscription services offer for games keeps pace with how expensive games are to make."

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