GameInformer: How A Reboot Saved The Mortal Kombat Franchise

TL;DR

Many regard Mortal Kombat vs. DC Universe as one of the lowest points in the series.Its minigame-centric fights and awkward movements were damning, but it also lacked the silly, over-the-top violence Mortal Kombat is known for – a sad reality for appeasing license holder Warner Bros. Batman can cripple impoverished criminals, but he can’t be cut in half by Tarkatan blades.But the then-newly formed NetherRealm Studios reinvigorated the entire franchise after its darkest period with one of its most beloved games: the 2011 reboot, Mortal Kombat 9 MKvDC rebooted the series in its own way but holding back the gore meant another entry could benefit from all the pent-up aggression.I can’t even imagine if somebody just buys it and throws whatever team on it and says, ‘Let’s just make some Mortal Kombat games because we own the IP.’ It could’ve been a disaster.” Villani says he was confident Midway Chicago would find a home despite the worries.While the extra support took many forms, the move to a new building was the most evident, given the old office’s dire state."

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